Kerbal Space Program is a spaceflight and exploration game where you control a team of green aliens called Kerbals in a largely sandbox simulation of a solar system much like our own. The player can use the games simple but robust part based vehicle builders to create rockets, aircraft, landers, rovers, and pretty much anything else spaceflight related you can think of, and try to take them to space, usually with many explosions along the way. While of course it is not a perfect recreation of reality, the game uses a fairly realistic simulation, aerodynamics, unbalanced thrust, structural instability, overheating, changes in your rocket's weight and more are all simulated as you may try to reach orbit. Once you have reached space, if you even make it at all, you can do any of the maneuvers real spacecraft can do, Hohmann transfers to raise and lower your altitude, fly to one of your home planet Kerbin's two moons, reach interplanetary space and visit one of the other 6 planets in the game, and if you feel up to the challenge try landing on some of them. There's still of course an entire planet you can explore without ever reaching space, you can make jet powered aircraft to soar across kerbin’s various biomes and landmasses. The vehicles you make in the game are made with premade parts, such as cockpits, command pods, engines, fuel tanks, wings, and landing gear, this makes vehicle creations simultaneously simple to use and incredibly advanced. All of these parts of your craft can bend or break off if subjected to a large enough force, such as a poorly placed engine or unexpected encounter with the ground, often leading to a rapid unplanned disassembly of whatever vehicle you put together.